As announced earlier today, Dragon Ball FighterZ has a new balance drop update that seems to already be in for some players.
Bandai Namco has now released the official patch notes for DBFZ’s Version 1.32 update, which tweaks much of the game’s roster.
Currently, patch notes Available in Japanese onlybut we’re doing our best to translate them and will update the story here with them – although the descriptions may not exactly match the official English notes, which we’ll make adjustments to as they become available.
The story develops…
Z-assist (Type C)
The amount of cooldown time before it can be used again has been reduced.
Ki scale
Adjusted the amount of ki gauge gained for the following characters: Hit, Fused Zamasu, Janemba, Super Saiyan 4 Gogeta, Vegito, Blue Gogeta, and Lab Coat Android 21.
Flash Dragon Fist (Powerful)
– Added immunity from the middle of the action
Kamehameha
– Increased unlockable time.
Z help a
– Increased unlockable time.
Super Dash Kick (Light)
– Changed the way the opponent bounces when hit by pressing forward.
Continuous energy blast
– A Special Move or Super Dash can now be used after hitting an opponent.
– Vanish Motion can now be used after a whiff.
– Modified damage scale.
Kick the interceptor
– Medium version added.
Continued light attack follow-up 1 and 2
– Increase the value of movement.
Powerful jump attack
– Modify the opponent’s knockdown.
– Increased unlockable time.
Directed energy blast
– Low horizontal rigidity.
Devil Slicer (Light, Medium)
– Increased horizontal movement of the grounded copy.
Z help b
– Low startup.
– Modified position of where the character appears.
Z help a
– Increased unlockable time.
Z help b
Increase the number of visits.
– Modified knockout over hitting.
light attack 2
– Increase attack speed.
Medium attack
– Increased movement distance.
You may not survive this time
– The projectile velocity changes when the back entry is pressed.
– Breaks the move when Frieza takes damage.
Z help a
– Change spawn position down to back or forward
Z help b
– The projectile velocity changes when the back entry is pressed.
Z help
– Set spawn location.
Strong attack
– Increased movement distance.
Powerful jump attack
– Low startup.
Masenko
– Increase invincibility time.
Change the future
– It is now possible to perform a special move while holding the button.
bright italic (light)
– Increased movement distance.
– Increased movement distance of the air version.
Shining Slush (Strong)
– Increased movement distance of the air version.
Z help a
– Low startup.
Modified transaction value.
Z help b
– Increase invincibility time.
roadblock
– It is now possible to use other special moves while the barrier is active.
Support attack (medium)
– Increased movement value for Android 17 Ground version.
Support Attack (Heavy)
– Low startup.
Support attack (special)
– Hold down a button to change the performance of the animation.
– It is now possible to perform a special attack while standing while initiating a move.
light attack 2
– Adjusted input timing to reduce the possibility of starting moving when an accident occurs.
Rocket volleys die die
– It is now possible to use a special move or Super Dash after hitting an opponent.
– Now he can vanish after missing the opponent.
Shout for revenge
– Incorruptible time increase.
solar flare
– Added indomitable jump attacks at the beginning of the animation.
Kamehameha
– Increase invincibility time.
– Increased timing of Super Dash after Ground Release.
Afterimage (Heavy)
– Changing properties when pressing a button.
– During the ground release, the properties will change with the front entry.
Z help b
– Increase invincibility time.