The new Assassin’s Creed Creed is smaller because the previous games got so big

The new Assassin’s Creed Creed is smaller because the previous games got so big

A man in a white robe with a hidden blade leaps into the air.

picture: Ubisoft

last few Doctrine killer The titles were gigantic games that could easily take over a hundred hours to fully complete, with huge maps crammed with POIs and tons of side quests to distract you from the main story. According to Ubisoft, Assassin’s Creed Mirage, the upcoming spin-off, is smaller and more “intimate” because fans are tired of these giant RPGs. And the developers were more than happy to go in that direction with the latest game in the franchise.

While I will be the first to say that talk Doctrine killer Toys It was a lot of fun, and I’ll also admit that recent posts in the series are like Epic And Valhalla had become Too big and overgrown. more modern Doctrine killer Games, starting with assetsdeveloped the franchise from a series of smaller stealth games set in large cities to a massive open-world RPG often packed with hundreds of quests, side quests, collectibles, and places to explore. And if you, like me, long for the younger and more focused Doctrine killerWell, we are not alone.

In an interview with GamesRadarAnd Assassin’s Creed MirageCreative Director Stéphane Boudon explained this during assetsAnd EpicAnd And Valhalla All of them “cool games” that let players “live an epic journey,” it was clear that these players were longing for something different and smaller.

“Among our fans, we’re beginning to hear a desire for a character-driven story, one that focuses on the main pillars of the first story. Alternating currentOn a more intimate scale, Boudon explained. “It resonates with us too, as developers, and that was the starting point for the project.”

Read more: How do Assassin’s Creed Valhalla Content creators are sneaking in connections to older games

Boudon also said that while Mirage Coming from “a convergence of many entries”, the biggest drive behind the upcoming smaller scale and narrative focus came from what the community was asking after years of blockbuster RPGs.

additional, Mirage Tribute to the OG Doctrine killer Altair championship game. Mirage It is set in a similar part of the world – the Middle East during the 13th century – and features real killers rather than primitive killers as seen in recent games.

I think all of this is a great direction for the franchise to take. I want to keep playing these games, but then Valhalla, I’m not sure I need another epic 200 hour RPG. This can really help mix things up and keep the franchise fresh and interesting. I hope this is the beginning of a new trend where we see a mix of the largest open world entries (Valhalla, Origins) and smaller games that focus on stealth. Franchising can support this mix This will help avoid burning fans who play every new game called AKA me.

Assassin’s Creed Mirage It is due to be released sometime this year for PS4, PS5, Xbox One, and Xbox Series X/S. and computer.

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