Bungie described this week as “one of the most difficult weeks” in its history in its first speech Destiny 2 players since news broke of mass layoffs and delays at the studio. The statement went on to double down on Bungie’s commitment to Next the final form expansionBut it left many questions unanswered.
Up to 100 employees were laid off from the 1,200-person studio this week After missing revenue expectations by 45 percent, Bloomberg reported. the final form The shooter was recently announced to be extracted Marathon Both were delayed, raising concerns about quality Destiny 2 Expansion after disappointing reception until 2023 Light falling In February.
Instead of the usual This Week at Bungie blog post, the studio He issued a brief statement It started with acknowledging the layoffs and supporting “friends and colleagues” for each other, but quickly turned into reassuring fans about the future of the team. Destiny 2. “We want to acknowledge the comments and concerns you have about it Light falling And the latest seasons, as well as your responses to the reveal the final form“,” the studio wrote. “We know we have lost a lot of your trust. Saucepan He needs to surprise and delight. “We haven’t done this enough and this will change.”
Read more: Destiny 2 Fans are worried about the future after cuts and delays
Bungie said it is working to “exceed expectations” with the upcoming expansion that is set to conclude 10 years of storytelling in… Saucepan being. The studio pointed to previous expansions such as forsaken (which many consider a high mark for a sci-fi MMO shooter) as a goal, touting a 650-person development team working on content that has been pushed from February 2024 to June. The post did not address the delay.
While Bungie promised to share more about the place Destiny 2 trending in the coming monthsthe blog post did little to address concerns about the studio’s health and management, or frustration over recent layoffs involving veteran stars like Saucepan Principal composer Michael Salvatore. Bloomberg mentioned Laid-off employees will lose unvested shares from Sony’s $3.6 billion acquisition of Bungie in 2022.
IGN mentioned To which the developers were “begging” to make the necessary changes Destiny 2 to get players back before the cutbacks and felt frustrated that “the decisions that led to the company’s apparent financial struggles were out of their hands, and that those who were laid off were being punished for a problem they largely did not cause.”
The full blog post is copied below:
Our way forward
This has been one of the most difficult weeks in our studio’s history, being separated from people we respect and admire. We’ve spent this week supporting each other, including those in the studio, as well as friends and colleagues who are no longer around.
We want to appreciate your comments and concerns about Lightfall and the final seasons, as well as your responses to The Final Shape reveal. We know that we have lost a lot of your trust. Fate needs to surprise and delight. We haven’t done this enough and this will change.
For us, the way forward is clear: we need to make the final form an unforgettable experience. We want to build something that can be considered alongside the best games we’ve ever made – a fitting culmination that honors the journey we’ve been on together over the past 10 years. Forsaken, The Witch Queen, The Taken King – these are the standard bearers we aim to live up to.
We focus intensely on exceeding your expectations regarding the final appearance. Destiny 2 has more than 650 dedicated team members pouring all their energy and expertise into delivering this epic moment and its subsequent episodes.
In the coming weeks, you’ll hear from us more about what’s next in the short term, starting with our next season in late November. Then, we’ll begin to unravel our team’s bigger, bolder, brighter vision for the final form, as well as the bridge we plan to build to bring us all out of this darkness and into the light.
I see you next to the star,
Destiny 2 development team
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